: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
We present a novel method for motion segmentation and depth ordering from a video sequence in general motion. We first compute motion segmentation based on differential properties ...
It is estimated that less than 10 percent of the world’s species have been described, yet species are being lost daily due to human destruction of natural habitats. The job of d...
Yixin Chen, Henry L. Bart Jr., Xin Dang, Hanxiang ...
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
A fast collision detection and resolution scheme is one of the key components for interactive simulation of deformable objects. It is particularly challenging to reduce the computa...