Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
It is self-evident that in numerous Multiagent settings, selfish agents stand to benefit from cooperating by forming coalitions. Nevertheless, negotiating a stable distribution of...
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
We study on-line play of repeated matrix games in which the observations of past actions of the other player and the obtained reward are partial and stochastic. We define the Part...
— Channel allocation was extensively studied in the framework of cellular networks. But the emergence of new system concepts, such as cognitive radio systems, has brought this to...