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DIGRA
2005
Springer
14 years 28 days ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
JAPLL
2007
104views more  JAPLL 2007»
13 years 7 months ago
An axiomatization of family resemblance
We invoke concepts from the theory of hypergraphs to give a measure of the closeness of family resemblance, and to make precise the idea of a composite likeness. It is shown that f...
Ray E. Jennings, Dorian X. Nicholson
SMC
2007
IEEE
224views Control Systems» more  SMC 2007»
14 years 1 months ago
Complex networks as control paradigm for complex systems
—Rooted in a deep understanding of their major properties, a control paradigm for complex systems is proposed based on latest advances in modeling the dynamics of complex network...
Stefan Grobbelaar, Mihaela Ulieru
UAI
1996
13 years 8 months ago
A Qualitative Markov Assumption and Its Implications for Belief Change
The study of belief change has been an active area in philosophy and AI. In recent years, two special cases of belief change, belief revision and belief update, have been studied ...
Nir Friedman, Joseph Y. Halpern
EUROSPI
2008
Springer
13 years 9 months ago
Lightweight Process Documentation: Just Enough Structure in Automotive Pre-development
Pre-development in the automotive sector is informally organized to support the engineers trying out new ideas and generally being creative. If feasibility studies reveal system�...
Kai Stapel, Eric Knauss, Christian Allmann