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RT
1999
Springer
15 years 10 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl
SIGGRAPH
1990
ACM
15 years 10 months ago
Curved surfaces and coherence for non-penetrating rigid body simulation
A formulation for the contact forces between curved surfaces in resting (non-colliding) contact is presented. In contrast to previous formulations, constraints on the allowable ta...
David Baraff
ACISICIS
2009
IEEE
15 years 9 months ago
A Parallel Algorithm for Computer Simulation of Electrocardiogram Based on MPI
—This paper presents a parallel algorithm for computer simulation of Electrocardiogram (ECG) based on a 3-dimensional (3D) whole-heart model. The computer heart model includes ap...
Wenfeng Shen, Weijia Lu, Daming Wei, Weimin Xu, Xi...
SCA
2007
15 years 8 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...
GRAPHICSINTERFACE
2007
15 years 7 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...