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JVCA
2002
180views more  JVCA 2002»
13 years 8 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...
JOT
2010
114views more  JOT 2010»
13 years 7 months ago
Semantic Annotation for Java
This paper describes how to use annotation to provide semantic information. The applications include the automatic construction of a GUI so that the user input is constrained to a...
Douglas Lyon
PASTE
2010
ACM
13 years 7 months ago
Property-aware program sampling
Monitoring or profiling programs provides us with an understanding for its further improvement and analysis. Typically, for monitoring or profiling, the program is instrumented ...
Harish Narayanappa, Mukul S. Bansal, Hridesh Rajan
ICPADS
2010
IEEE
13 years 6 months ago
GMH: A Message Passing Toolkit for GPU Clusters
Driven by the market demand for high-definition 3D graphics, commodity graphics processing units (GPUs) have evolved into highly parallel, multi-threaded, many-core processors, whi...
Jie Chen, William A. Watson III, Weizhen Mao
SIGSOFT
2010
ACM
13 years 6 months ago
Basset: a tool for systematic testing of actor programs
This paper presents Basset, a tool for systematic testing of JVM-based actor programs. The actor programming model offers a promising approach for developing reliable concurrent a...
Steven Lauterburg, Rajesh K. Karmani, Darko Marino...