Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and adapting a mesh-based representation is less appealing in more complex scenarios, ...
A schema mapping is a specification that describes how data structured under one schema (the source schema) is to be transformed into data structured under a different schema (the...
We propose a compressed domain video object segmentation method for MPEG or MPEG-like encoded videos. Computational superiority is the main advantage of the compressed domain proc...
Fatih Murat Porikli, Faisal I. Bashir, Huifang Sun
We introduce a parallel approximation of an Over-determined Laplacian Partial Differential Equation solver (ODETLAP) applied to the compression and restoration of terrain data use...
Jared Stookey, Zhongyi Xie, Barbara Cutler, W. Ran...