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IJIGS
2002
63views more  IJIGS 2002»
13 years 6 months ago
Generating Dynamic Storylines Through Characters' Interactions
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
Fred Charles, Steven J. Mead, Marc Cavazza
EDUTAINMENT
2007
Springer
14 years 1 months ago
A Hybrid of Plot-Based and Character-Based Interactive Storytelling
Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based...
Yundong Cai, Chunyan Miao, Ah-Hwee Tan, Zhiqi Shen
SAC
2002
ACM
13 years 6 months ago
Emergent situations in interactive storytelling
Interactive storytelling can either be based on explicit plot representations or on the autonomous behaviour of artificial characters. In such a character-based approach, the dyna...
Marc Cavazza, Fred Charles, Steven J. Mead
JVCA
2002
157views more  JVCA 2002»
13 years 6 months ago
Planning characters' behaviour in interactive storytelling
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Marc Cavazza, Fred Charles, Steven J. Mead
IAT
2007
IEEE
14 years 1 months ago
Emergent Storylines Based on Autonomous Characters with Mindreading Capabilities
Virtual storytelling often uses a fixed, pre-scripted storyline, constraining the characters’ autonomy and behaviour. An agent-based approach provides possibilities of a narrati...
Tibor Bosse, Zulfiqar A. Memon, Jan Treur