This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
We propose an algorithm that simultaneously extracts
disparities and alpha matting information given a stereo
image pair. Our method divides the reference image into
a set of ov...
Michael Bleyer (Vienna University of Technology), ...
We present a method to incrementally voxelize triangles into a volumetric dataset with pre-filtering, generating an accurate multivalued voxelization. Multivalued voxelization all...
The growing complexity of modern processors has made the generation of highly efficient code increasingly difficult. Manual code generation is very time consuming, but it is oft...