This paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved succ...
Freehand sketching has long had appeal as an artistic medium for conceptual design because of its immediacy in capturing and communicating design intent and visual experience. We ...
In this paper, we describe a new system for converting a user's freehand sketch of a tree into a full 3D model that is both complex and realistic-looking. Our system does thi...
Xuejin Chen, Boris Neubert, Ying-Qing Xu, Oliver D...
Developable surfaces are surfaces that can be unfolded into the plane with no distortion. Although ubiquitous in our everyday surroundings, modeling them using existing tools requ...
Kenneth Rose, Alla Sheffer, Jamie Wither, Marie-Pa...
Abstract This paper shows a technique that allows adaptive user interfaces, spanning multiple devices, to be rendered from the task specification at runtime taking into account the...