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IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 1 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
AI
2006
Springer
13 years 7 months ago
Robot introspection through learned hidden Markov models
In this paper we describe a machine learning approach for acquiring a model of a robot behaviour from raw sensor data. We are interested in automating the acquisition of behaviour...
Maria Fox, Malik Ghallab, Guillaume Infantes, Dere...
SIGMOD
2009
ACM
161views Database» more  SIGMOD 2009»
14 years 2 months ago
Dependency-aware reordering for parallelizing query optimization in multi-core CPUs
The state of the art commercial query optimizers employ cost-based optimization and exploit dynamic programming (DP) to find the optimal query execution plan (QEP) without evalua...
Wook-Shin Han, Jinsoo Lee
IPPS
2003
IEEE
14 years 23 days ago
Expresso and Chips: Creating a Next Generation Microarray Experiment Management System
Expresso is an experiment management system that is designed to assist biologists in planning, executing, and interpreting microarray experiments. It serves as a unifying framewor...
Allan A. Sioson, Jonathan I. Watkinson, Cecilia Va...
FLAIRS
2008
13 years 9 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...