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» Generating Story Analogues
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ICIDS
2009
Springer
14 years 1 months ago
Emohawk: Searching for a "Good" Emergent Narrative
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduat...
Cyril Brom, Michal Bída, Jakub Gemrot, Rudo...
ICDCSW
2006
IEEE
14 years 23 days ago
Automatic Subscriptions In Publish-Subscribe Systems
In this paper, we describe how to automate the process of subscribing to complex publish-subscribe systems. We present a proof-of-concept prototype, in which we analyze Web browsi...
Lars Brenna, Cathal Gurrin, Dag Johansen, Dmitrii ...
GAMEON
2001
13 years 8 months ago
Behavioural Interaction of Characters for Virtual Storytelling
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
Fred Charles, Steven J. Mead, Marc Cavazza
IEAAIE
2011
Springer
12 years 10 months ago
A Cognitive Agent Model Using Inverse Mirroring for False Attribution of Own Actions to Other Agents
This paper presents a cognitive agent model capable of showing situations where self-generated actions are attributed to other agents, as, for example, for patients suffering from ...
Jan Treur, Muhammad Umair
AIED
2005
Springer
14 years 8 days ago
Realizing Adaptive Questions and Answers for ICALL Systems
Language training systems that provide learners adaptive questions on the contents of stories require several capabilities such as semantic analysis, automated question generation ...
Hidenobu Kunichika, Minoru Urushima, Tsukasa Hiras...