Sciweavers

143 search results - page 9 / 29
» Generating Surface Textures based on Cellular Networks
Sort
View
VG
2001
13 years 9 months ago
Image-Based Rendering of Surfaces from Volume Data
We present an image-based rendering technique to accelerate surfaces rendering from volume data. We cache the fully volume rendered image (called keyview) and use it to generate n...
Baoquan Chen, Arie E. Kaufman, Qingyu Tang
WINET
2010
176views more  WINET 2010»
13 years 5 months ago
An improved mechanism for multiple MBMS sessions assignment in B3G cellular networks
In Universal Mobile Telecommunication System (UMTS), the downlink capacity is limited by the base station transmission power. Therefore, power control plays an important role to mi...
Antonios G. Alexiou, Christos Bouras, Vasileios Ko...
ICC
2007
IEEE
171views Communications» more  ICC 2007»
14 years 1 months ago
On the Performance of the AAA Systems in 3G Cellular Networks
— This paper analyzes the performance of a system architecture for the Authentication, Authorization, and Accounting (AAA), in a scenario where 3G users generate traffic and invo...
Said Zaghloul, Admela Jukan
MOBISYS
2011
ACM
12 years 10 months ago
Opportunistic alignment of advertisement delivery with cellular basestation overloads
This paper is motivated by two observations: (1) cellular network operators are actively exploring advertisement delivery as a new means of revenue generation, and (2) cellular ba...
Ravi Kokku, Rajesh Mahindra, Sampath Rangarajan, H...
WWIC
2005
Springer
129views Communications» more  WWIC 2005»
14 years 1 months ago
Comparison of Incentive-Based Cooperation Strategies for Hybrid Networks
Today’s public Wireless LANs are restricted to hotspots. With the current technology, providers can only target a small audience and in turn charge high prices for their service ...
Attila Weyland, Thomas Staub, Torsten Braun