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» Generating and evaluating evaluative arguments
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CIM
2011
171views Hardware» more  CIM 2011»
13 years 5 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
ACL
2008
13 years 11 months ago
Unsupervised Learning of Narrative Event Chains
Hand-coded scripts were used in the 1970-80s as knowledge backbones that enabled inference and other NLP tasks requiring deep semantic knowledge. We propose unsupervised induction...
Nathanael Chambers, Daniel Jurafsky
IWCMC
2010
ACM
14 years 4 days ago
A flow trace generator using graph-based traffic classification techniques
We propose a novel methodology to generate realistic network flow traces to enable systematic evaluation of network monitoring systems in various traffic conditions. Our technique...
Peter Siska, Marc Ph. Stoecklin, Andreas Kind, Tor...
AAAI
2000
13 years 11 months ago
Generating Satisfiable Problem Instances
A major difficulty in evaluating incomplete local search style algorithms for constraint satisfaction problems is the need for a source of hard problem instances that are guarante...
Dimitris Achlioptas, Carla P. Gomes, Henry A. Kaut...
IJHIS
2008
84views more  IJHIS 2008»
13 years 10 months ago
Selective generation of training examples in active meta-learning
Meta-Learning has been successfully applied to acquire knowledge used to support the selection of learning algorithms. Each training example in Meta-Learning (i.e. each meta-exampl...
Ricardo Bastos Cavalcante Prudêncio, Teresa ...