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CSL
2006
Springer
13 years 11 months ago
Algorithms for Omega-Regular Games with Imperfect Information,
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about t...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
LATIN
1998
Springer
13 years 12 months ago
Spectral Techniques in Graph Algorithms
The existence of efficient algorithms to compute the eigenvectors and eigenvalues of graphs supplies a useful tool for the design of various graph algorithms. In this survey we de...
Noga Alon
IJCAI
2001
13 years 9 months ago
Search on High Degree Graphs
We show that nodes of high degree tend to occur infrequently in random graphs but frequently in a wide variety of graphs associated with real world search problems. We then study ...
Toby Walsh
STOC
1998
ACM
139views Algorithms» more  STOC 1998»
13 years 12 months ago
Analysis of Low Density Codes and Improved Designs Using Irregular Graphs
In [6], Gallager introduces a family of codes based on sparse bipartite graphs, which he calls low-density parity-check codes. He suggests a natural decoding algorithm for these c...
Michael Luby, Michael Mitzenmacher, Mohammad Amin ...
ICALP
2009
Springer
14 years 2 months ago
Quasirandom Rumor Spreading: Expanders, Push vs. Pull, and Robustness
Abstract Randomized rumor spreading is an efficient protocol to distribute information in networks. Recently, a quasirandom version has been proposed and proven to work equally we...
Benjamin Doerr, Tobias Friedrich, Thomas Sauerwald