Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Descriptions of reactive systems focus heavily on behavioral aspects, often in terms of scenarios. To cope with the increasing complexity of services provided by these systems, beh...
This paper addresses issues involved when an architect explore alternative designs including non-functional requirements; in our approach, non-functional requirements are expresse...
Lihua Xu, Scott A. Hendrickson, Eric Hettwer, Hada...
Choreography description languages have been put forward for capturing sets of interactions and their control and data dependencies, seen from a global perspective. Choreographies ...
Increasing numbers of software developers are using the Unified Modeling Language (UML) and associated visual modeling tools as a basis for the design and implementation of their ...
Jean Hartmann, Claudio Imoberdorf, Michael Meising...