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SIBGRAPI
2000
IEEE
13 years 11 months ago
Image-Based Texture Analysis for Realistic Image Synthesis
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Heinz Mayer
SIGGRAPH
1995
ACM
13 years 11 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
ICCV
2003
IEEE
14 years 9 months ago
Separating Reflection Components of Textured Surfaces using a Single Image
The presence of highlights, which in dielectric inhomogeneous objects are linear combination of specular and diffuse reflection components, is inevitable. A number of methods have...
Robby T. Tan, Katsushi Ikeuchi
ECCV
2004
Springer
14 years 24 days ago
Pose Invariant Face Recognition Under Arbitrary Unknown Lighting Using Spherical Harmonics
Abstract. We propose a new method for face recognition under arbitrary pose and illumination conditions, which requires only one training image per subject. Furthermore, no limitat...
Lei Zhang 0002, Dimitris Samaras
IJCM
2007
205views more  IJCM 2007»
13 years 7 months ago
BTF modelling using BRDF texels
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
Jirí Filip, Michal Haindl