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ICML
2004
IEEE
14 years 8 months ago
Using relative novelty to identify useful temporal abstractions in reinforcement learning
lative Novelty to Identify Useful Temporal Abstractions in Reinforcement Learning ?Ozg?ur S?im?sek ozgur@cs.umass.edu Andrew G. Barto barto@cs.umass.edu Department of Computer Scie...
Özgür Simsek, Andrew G. Barto
CHI
2009
ACM
14 years 2 months ago
Growing up programming: democratizing the creation of dynamic, interactive media
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
SIGCSE
1993
ACM
102views Education» more  SIGCSE 1993»
13 years 11 months ago
The internet programming contest: a report and philosophy
Programming contests can provide a high-profile method for attracting interest in computer science. We describe our philosophy as it pertains to the purpose and merits of program...
Vivek Khera, Owen L. Astrachan, David Kotz
MM
2005
ACM
139views Multimedia» more  MM 2005»
14 years 1 months ago
Multimodal affect recognition in learning environments
We propose a multi-sensor affect recognition system and evaluate it on the challenging task of classifying interest (or disinterest) in children trying to solve an educational pu...
Ashish Kapoor, Rosalind W. Picard
UKCBR
1995
13 years 11 months ago
Self-Questioning and Experimentation: An Index Vocabulary of Situated Interaction
Various cognitive and computational models have addressed the use of previous experience to understand a new domain. In particular, research in case-based reasoning has explored t...
Rüdiger Oehlmann, Peter Edwards, Derek H. Sle...