This paper presents a new framework for recovering superquadrics with global deformations from multi-view real range data. The framework aims at improving confidence and accuracy...
Yan Zhang, Joon Ki Paik, Andreas Koschan, Mongi A....
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
This paper discusses noise in range data measured by a Konica Minolta Vivid 910 scanner. Previous papers considering denoising 3D mesh data have often used artificial data compri...
Xianfang Sun, Paul L. Rosin, Ralph R. Martin, Fran...
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
The fundamental assumption of 3D videos using depth-imagebased rendering is the full availability of range images at video rate. In this work we alleviate this hard demand and ass...