Most decision tree algorithms base their splitting decisions on a piecewise constant model. Often these splitting algorithms are extrapolated to trees with non-constant models at ...
David S. Vogel, Ognian Asparouhov, Tobias Scheffer
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
Two medical data sets (Breast cancer and Colon cancer) are investigated within a visual data mining paradigm through the unsupervised construction of virtual reality spaces using ...
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
We describe a neurally-inspired, unsupervised learning algorithm that builds a non-linear generative model for pairs of face images from the same individual. Individuals are then ...