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RT
2001
Springer
14 years 27 days ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
ISBI
2008
IEEE
14 years 9 months ago
Brain surface conformal parameterization with the slit mapping
Brain surface conformal mapping has been studied intensively. In this paper, we propose a method that computes a conformal mapping from a multiply connected mesh to the so-called ...
Yalin Wang, Xianfeng Gu, Tony F. Chan, Paul M. Tho...
MICCAI
2008
Springer
14 years 9 months ago
Conformal Slit Mapping and Its Applications to Brain Surface Parameterization
We propose a method that computes a conformal mapping from a multiply connected mesh to the so-called slit domain, which consists of a canonical rectangle or disk in which 3D curve...
Yalin Wang, Xianfeng Gu, Tony F. Chan, Paul M. ...
SC
2003
ACM
14 years 1 months ago
Remote Visualization by Browsing Image Based Databases with Logistical Networking
The need to provide remote visualization of large datasets with adequate levels of quality and interactivity has become a major impediment to distributed collaboration in Computat...
Jin Ding, Jian Huang, Micah Beck, Shaotao Liu, Ter...
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
14 years 25 days ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi