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TOG
2002
114views more  TOG 2002»
13 years 6 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
SIGGRAPH
2010
ACM
13 years 11 months ago
Apparent display resolution enhancement for moving images
Limited spatial resolution of current displays makes the depiction of very fine spatial details difficult. This work proposes a novel method applied to moving images that takes ...
Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karo...
CVPR
2010
IEEE
14 years 3 months ago
Exploring Features in a Bayesian Framework for Material Recognition
We are interested in identifying the material category, e.g. glass, metal, fabric, plastic or wood, from a single image of a surface. Unlike other visual recognition tasks in comp...
Ce Liu, Lavanya Sharan, Edward Adelson, Ruth Rosen...
CVPR
1998
IEEE
13 years 11 months ago
Mosaics of Scenes with Moving Objects
Image mosaics are useful for a variety of tasks in vision and computer graphics. A particularly convenient way to generate mosaics is by `stitching' together many ordinary ph...
James Davis
IROS
2007
IEEE
240views Robotics» more  IROS 2007»
14 years 1 months ago
Biologically-inspired robotics vision monte-carlo localization in the outdoor environment
— We present a robot localization system using biologically-inspired vision. Our system models two extensively studied human visual capabilities: (1) extracting the “gist” of...
Christian Siagian, Laurent Itti