We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
The DataLinks technology developed at IBM Almaden Research Center and now available in DB2 UDB 5.2 introduces a new data type called DATALINK for a database to reference and manag...
A multi-color dithering algorithm is proposed, which converts a barycentric combination of color intensities into a multi-color nonoverlapping surface coverage. Multi-color dither...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...