This paper presents a novel 3D plenoptic function, which we call concentric mosaics. We constrain camera motion to planar concentric circles, and create concentric mosaics using a...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
This paper presents a grammar formalism in which constituent graphs are unions of a continuous surface tree and a discontinuous deep tree. The formalism has an object-oriented desi...
Timed and hybrid automata are extensions of finite-state machines for formal modeling of embedded systems with both discrete and continuous components. Reachability problems for t...
Rajeev Alur, Robert P. Kurshan, Mahesh Viswanathan