In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
We describe a novel method whereby a particle filter is used to create a potential field for robot control without prior clustering. We show an application of this technique to ...
: We propose a novel algorithm to register multiple 3D point sets within a common reference frame simultaneously. Our approach performs an explicit optimisation on the manifold of ...
Shankar Krishnan, Pei Yean Lee, John B. Moore, Sur...
This paper addresses the delay analysis and resource consumption in mobile ad hoc networks (MANETs) equipped with throwboxes. Throwboxes are stationary, wireless devices that act ...
This paper presents network traffic measurements from a campus-wide wireless LAN (WLAN), with the data collected using remote passive wireless-side measurement. We used commercia...
Aniket Mahanti, Carey L. Williamson, Martin F. Arl...