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HAID
2010
Springer
13 years 6 months ago
Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds
We describe an audio-haptic experiment conducted using a system which simulates in real-time the auditory and haptic sensation of walking on different surfaces. The system is based...
Luca Turchet, Stefania Serafin, Smilen Dimitrov, R...
ISCA
2012
IEEE
232views Hardware» more  ISCA 2012»
11 years 11 months ago
RADISH: Always-on sound and complete race detection in software and hardware
Data-race freedom is a valuable safety property for multithreaded programs that helps with catching bugs, simplifying memory consistency model semantics, and verifying and enforci...
Joseph Devietti, Benjamin P. Wood, Karin Strauss, ...
ISMIR
2000
Springer
168views Music» more  ISMIR 2000»
14 years 9 days ago
Mel Frequency Cepstral Coefficients for Music Modeling
We examine in some detail Mel Frequency Cepstral Coefficients (MFCCs) - the dominant features used for speech recognition - and investigate their applicability to modeling music. ...
Beth Logan
CGF
2008
151views more  CGF 2008»
13 years 8 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
TASLP
2002
87views more  TASLP 2002»
13 years 8 months ago
A new audio coding scheme using a forward masking model and perceptually weighted vector quantization
This paper presents a new audio coder that includes two techniques to improve the sound quality of the audio coding system. First, a forward masking model is proposed. This model e...
Yuan-Hao Huang, Tzi-Dar Chiueh