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INTETAIN
2005
Springer
14 years 2 months ago
Getting the Story Right: Making Computer-Generated Stories More Entertaining
Abstract. In this paper we describe our efforts to increase the entertainment value of the stories generated by our story generation system, the Virtual Storyteller, at the levels...
Katri Oinonen, Mariët Theune, Anton Nijholt, ...
CSL
2002
Springer
13 years 9 months ago
A conversation acts model for generating spoken dialogue contributions
In this paper, we describe a generation system for spoken dialogue that not only produces coherent, informative and responsive dialogue contributions, but also explicitly models h...
Amanda Stent
ANLP
2000
97views more  ANLP 2000»
13 years 10 months ago
Trainable Methods for Surface Natural Language Generation
We present three systems for surface natural language generation that are trainable from annotated corpora. The first two systems, called NLG1 and NLG2, require a corpus marked on...
Adwait Ratnaparkhi
ICSE
2007
IEEE-ACM
14 years 3 months ago
Design, Implementation and Deployment of State Machines Using a Generative Approach
Abstract. We describe an approach to designing and implementing a distributed system as a family of related finite state machines, generated from a single abstract model. Various a...
Graham N. C. Kirby, Alan Dearle, Stuart J. Norcros...
KBSE
2003
IEEE
14 years 2 months ago
Automated Environment Generation for Software Model Checking
A key problem in model checking open systems is environment modeling (i.e., representing the behavior of the execution context of the system under analysis). Software systems are ...
Oksana Tkachuk, Matthew B. Dwyer, Corina S. Pasare...