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ICPR
2010
IEEE
13 years 10 months ago
Coarse-To-Fine Particle Filter by Implicit Motion Estimation for 3D Head Tracking on Mobile Devices
Due to the widely spread mobile devices over the years, a low cost implementation of an efficient head tracking system is becoming more useful for a wide range of applications. In...
Hacheon Sung, Kwontaeg Choi, Hyeran Byun
ICPR
2008
IEEE
14 years 2 months ago
Hybrid Layered Video Encoding for Mobile Internet-Based Computer Vision and Multimedia Applications
Mobile networked environments are typically resource constrained in terms of the available bandwidth and battery capacity on mobile devices. Realtime video applications entail the ...
Suchendra M. Bhandarkar, Siddhartha Chattopadhyay,...
MUE
2007
IEEE
125views Multimedia» more  MUE 2007»
14 years 2 months ago
A Grid Based Simulation Environment for Mobile Distributed Applications
Using simulation environments to support mobile distributed application development has many benefits. Since mobile devices can be modeled as autonomous intelligent agents, the mu...
Dawit Mengistu, Paul Davidsson, Lars Lundberg
SEAA
2008
IEEE
14 years 2 months ago
Let The Puppets Move! Automated Testbed Generation for Service-oriented Mobile Applications
There is a growing interest for techniques and tools facilitating the testing of mobile systems. The movement of nodes is one of the relevant factors of context change in ubiquito...
Antonia Bertolino, Guglielmo De Angelis, Francesca...
CADUI
2006
13 years 9 months ago
A Generic Approach For Multi-Device User Interface Rendering With Uiml
We present a rendering engine for displaying graphical user interfaces on multiple devices. The renderer interprets a standardized XML-based user interface description language: th...
Kris Luyten, Kristof Thys, Jo Vermeulen, Karin Con...