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ACMACE
2006
ACM
14 years 1 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
MOBICOM
2005
ACM
14 years 1 months ago
Characterizing the capacity region in multi-radio multi-channel wireless mesh networks
Next generation fixed wireless broadband networks are being increasingly deployed as mesh networks in order to provide and extend access to the internet. These networks are chara...
Murali S. Kodialam, Thyaga Nandagopal
SC
2005
ACM
14 years 1 months ago
Leading Computational Methods on Scalar and Vector HEC Platforms
The last decade has witnessed a rapid proliferation of superscalar cache-based microprocessors to build high-end computing (HEC) platforms, primarily because of their generality, ...
Leonid Oliker, Jonathan Carter, Michael F. Wehner,...
AFRIGRAPH
2004
ACM
14 years 28 days ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
NETGAMES
2004
ACM
14 years 28 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
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