Many algorithms developed in computational geometry are needlessly complicated and slow because they have to be prepared for very complicated, hypothetical inputs. To avoid this, ...
Mark de Berg, Matthew J. Katz, A. Frank van der St...
Abstract. Monitoring large distributed concurrent systems is a challenging task. In this paper we formulate (model-based) diagnosis by means of hidden state history reconstruction,...
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
It is known that modeling an information source via a symbolic dynamical system evolving over the unit interval, leads to a natural lossless compression scheme attaining the entro...