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IE
2007
13 years 11 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
BCSHCI
2008
13 years 11 months ago
Low cost prototyping: part 2, or how to apply the thinking-aloud method efficiently
Customer satisfaction with regard to user interfaces becomes increasingly more important and is, eventually, decisive for the selection of systems within a competitive market. End...
Andreas Holzinger, Stephen Brown
DIMVA
2010
13 years 11 months ago
Take a Deep Breath: A Stealthy, Resilient and Cost-Effective Botnet Using Skype
Abstract. Skype is one of the most used P2P applications on the Internet: VoIP calls, instant messaging, SMS and other features are provided at a low cost to millions of users. Alt...
Antonio Nappa, Aristide Fattori, Marco Balduzzi, M...
DGO
2007
168views Education» more  DGO 2007»
13 years 11 months ago
A distributed event-triggered knowledge sharing system
Government agencies globally are facing problems such as illegal immigration, terrorism, and disease diagnosis and control. Solutions to these problems rely heavily on collaborati...
Seema Degwekar, Jeff DePree, Stanley Y. W. Su, How...
FIW
2007
152views Communications» more  FIW 2007»
13 years 11 months ago
Considering Safety and Feature Interactions for Integrated Services of Home Network System
Assuring safety in the home network system (HNS) is a crucial issue to guarantee high quality of life. In this position paper, we first review our previous work, formulating three...
Ben Yan
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