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3DPH
2009
115views Healthcare» more  3DPH 2009»
13 years 10 months ago
A Physiological Torso Model for Realistic Breathing Simulation
For the convincing modeling of virtual humans, realistic breathing is an important aspect. This paper is about the simulation of breathing, based on anatomical and physiological pr...
Remco C. Veltkamp, Berry Piest
GISCIENCE
2008
Springer
140views GIS» more  GISCIENCE 2008»
13 years 10 months ago
Modeling Herds and Their Evolvements from Trajectory Data
A trajectory is the time-stamped path of a moving entity through space. Given a set of trajectories, this paper proposes new conceptual definitions for a spatio-temporal pattern n...
Yan Huang, Cai Chen, Pinliang Dong
JMIV
2006
94views more  JMIV 2006»
13 years 9 months ago
Geodesic Shooting for Computational Anatomy
Studying large deformations with a Riemannian approach has been an efficient point of view to generate metrics between deformable objects, and to provide accurate, non ambiguous an...
Michael I. Miller, Alain Trouvé, Laurent Yo...
GI
2010
Springer
13 years 7 months ago
Towards an Open Product Repository using Playful Crowdsourcing
Despite the ubiquity of barcodes there is no common product repository available today linking product master data to the corresponding barcodes. This paper proposes a social netwo...
Andreas Budde, Florian Michahelles
BCB
2010
156views Bioinformatics» more  BCB 2010»
13 years 4 months ago
RepFrag: a graph based method for finding repeats and transposons from fragmented genomes
Growing sequencing and assembly efforts have been met by the advances in high throughput machines. However, the presence of massive amounts of repeats and transposons complicates ...
Nirmalya Bandyopadhyay, A. Mark Settles, Tamer Kah...