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» Generic Initialization for Motion Capture from 3D Shape
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CVPR
2004
IEEE
14 years 9 months ago
3D Human Pose from Silhouettes by Relevance Vector Regression
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Ankur Agarwal, Bill Triggs
AUSAI
2006
Springer
13 years 9 months ago
3D Morphable Model Parameter Estimation
Estimating the structure of the human face is a long studied and difficult task. In this paper we present a new method for estimating facial structure from only a minimal number o...
Nathan Faggian, Andrew P. Paplinski, Jamie Sherrah
AMFG
2005
IEEE
217views Biometrics» more  AMFG 2005»
14 years 1 months ago
An Investigation of Model Bias in 3D Face Tracking
3D tracking of faces in video streams is a difficult problem that can be assisted with the use of a priori knowledge of the structure and appearance of the subject’s face at pred...
Douglas Fidaleo, Gérard G. Medioni, Pascal ...
CAIP
2005
Springer
212views Image Analysis» more  CAIP 2005»
14 years 1 months ago
3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
Chee Kwang Quah, André Gagalowicz, Richard ...
ECCV
2010
Springer
13 years 12 months ago
Hough Transform and 3D SURF for robust three dimensional classification
Most methods for the recognition of shape classes from 3D datasets focus on classifying clean, often manually generated models. However, 3D shapes obtained through acquisition tech...