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VR
2000
IEEE
125views Virtual Reality» more  VR 2000»
14 years 2 months ago
Immersive Planar Display using Roughly Aligned Projectors
When a projector is oblique with respect to a planar displaysurface, it creates keystoning and the projected imageis distorted. We present a rendering technique to display perspec...
Ramesh Raskar
ICCV
2007
IEEE
14 years 12 months ago
3-D Reconstruction from Sparse Views using Monocular Vision
We consider the task of creating a 3-d model of a large novel environment, given only a small number of images of the scene. This is a difficult problem, because if the images are...
Ashutosh Saxena, Min Sun, Andrew Y. Ng
CVPR
2006
IEEE
14 years 12 months ago
A Multi-Channel Algorithm for Edge Detection Under Varying Lighting
In vision-based autonomous spacecraft docking multiple views of scene structure captured with the same camera and scene geometry is available under different lighting conditions. ...
Wei Xu, Michael Jenkin, Yves Lespérance
CA
1998
IEEE
14 years 2 months ago
Vision-Based Animation of Digital Humans
This paper presents a system for animating customized virtual humans using motion parameters estimated from multi-view image sequences. The advantage of our method is that the sub...
Ioannis A. Kakadiaris, Dimitris N. Metaxas
SIGGRAPH
1999
ACM
14 years 2 months ago
LCIS: A Boundary Hierarchy for Detail-Preserving Contrast Reduction
High contrast scenes are difficult to depict on low contrast displays without loss of important fine details and textures. Skilled artists preserve these details by drawing scen...
Jack Tumblin, Greg Turk