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» Genericity in Graphics Recognition Algorithms
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154
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CVPR
2010
IEEE
15 years 10 months ago
Data Fusion through Cross-modality Metric Learning using Similarity-Sensitive Hashing
Visual understanding is often based on measuring similarity between observations. Learning similarities specific to a certain perception task from a set of examples has been show...
Michael Bronstein, Alexander Bronstein, Nikos Para...
CGI
2000
IEEE
15 years 7 months ago
Head Detection and Tracking by 2-D and 3-D Ellipsoid Fitting
A novel procedure for segmenting a set of scattered 3D data obtained from a head and shoulders multiview sequence is presented. The procedure consists of two steps. In the first ...
Nikos Grammalidis, Michael G. Strintzis
109
Voted
MIG
2010
Springer
15 years 1 months ago
Navigation Queries from Triangular Meshes
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...
Marcelo Kallmann
I3D
2010
ACM
15 years 12 months ago
Efficient Sparse Voxel Octrees
In this paper we examine the possibilities of using voxel representations as a generic way for expressing complex and feature-rich geometry on current and future GPUs. We present ...
Samuli Laine, Tero Karras
MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 8 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin