Over the last 25 years, methods for supervisory control of discrete event systems and methods for submodule construction based on state machine specifications have been developed ...
—This paper aims to present a method of creating architectures which allow monitoring occurrence of failure in Service oriented Architectures (SoA). The presented approach extend...
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
A new methodology to assess transient performance measures of tree-like processes is proposed by introducing the concept of tree-like processes with marked time epochs. As opposed...
Jeroen Van Velthoven, Benny Van Houdt, Chris Blond...
We describe the first instance of an approach for control programming of humanoid robots, based on evolution as the main adaptation mechanism. In an attempt to overcome some of th...