We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
We proposed an intensity-based morphological pyramid image registration algorithm. This approach utilizes the global affine transformation model, also considering radiometric chan...
Abstract. This work describes an evolutionary approach to texture segmentation, a long-standing and important problem in computer vision. The difficulty of the problem can be relat...
We address the issue of providing highly informative annotations using information revealed by the structured vocabularies of Gene Ontology (GO). For a target, a set of candidate ...
The Evolvable Computation Group, at NASA’s Jet Propulsion Laboratory, is tasked with demonstrating the utility of computational engineering and computer optimized design for com...
Richard Terrile, Hrand Aghazarian, Michael I. Ferg...