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ATAL
2009
Springer
14 years 4 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
ATAL
2009
Springer
14 years 4 months ago
First principles planning in BDI systems
BDI (Belief, Desire, Intention) agent systems are very powerful, but they lack the ability to incorporate planning. There has been some previous work to incorporate planning withi...
Lavindra de Silva, Sebastian Sardiña, Lin P...
ATAL
2009
Springer
14 years 4 months ago
Abstraction in model checking multi-agent systems
ion in model checking multi-agent systems Mika Cohen Department of Computing Imperial College London London, UK Mads Dam Access Linnaeus Center Royal Institute of Technology Stockh...
Mika Cohen, Mads Dam, Alessio Lomuscio, Francesco ...
MHCI
2009
Springer
14 years 4 months ago
Hoverflow: exploring around-device interaction with IR distance sensors
By equipping a mobile device with distance sensing capabilities, we aim to expand the interaction possibilities of mobile and wearable devices beyond the confines of the physical ...
Sven G. Kratz, Michael Rohs
CGO
2008
IEEE
14 years 4 months ago
Latency-tolerant software pipelining in a production compiler
In this paper we investigate the benefit of scheduling non-critical loads for a higher latency during software pipelining. "Noncritical" denotes those loads that have s...
Sebastian Winkel, Rakesh Krishnaiyer, Robyn Sampso...