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SMA
1999
ACM
152views Solid Modeling» more  SMA 1999»
13 years 11 months ago
Fast volume-preserving free form deformation using multi-level optimization
We present an efficient algorithm for preserving the total volume of a solids undergoing free-form deformation using discrete level-of-detail representations. Given the boundary r...
Gentaro Hirota, Renee Maheshwari, Ming C. Lin
ALENEX
2003
139views Algorithms» more  ALENEX 2003»
13 years 9 months ago
Interpolation over Light Fields with Applications in Computer Graphics
We present a data structure, called a ray interpolant tree, or RI-tree, which stores a discrete set of directed lines in 3-space, each represented as a point in 4-space. Each dire...
F. Betul Atalay, David M. Mount
SIGGRAPH
1996
ACM
13 years 11 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe
TOG
2008
102views more  TOG 2008»
13 years 7 months ago
A meshless hierarchical representation for light transport
We introduce a meshless hierarchical representation for solving light transport problems. Precomputed radiance transfer (PRT) and finite elements require a discrete representation...
Jaakko Lehtinen, Matthias Zwicker, Emmanuel Turqui...
COMPGEOM
2003
ACM
14 years 23 days ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...