Creating surfaces with intricate small-scale features (microgeometry) and detail is an important task in geometric modeling and computer graphics. We present a model processing me...
Craig A. Schroeder, David E. Breen, Christopher D....
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Two new techniques are proposed to improve stereo matching performance in this work. First, to address the disparity discontinuity problem in occluded regions, we present a dispar...
Abstract. This paper presents a method to recover the 3D configuration of a face in each frame of a video. The 3D configuration consists of the three translational parameters and...