This work proposes to learn visual encodings of attention patterns that enables sequential attention for object detection in real world environments. The system embeds a saccadic d...
Randomized incremental constructions are widely used in computational geometry, but they perform very badly on large data because of their inherently random memory access patterns...
We consider two variants of the well-known “sailor in the fog” puzzle. The first version (the “asteroid surveying” problem) is set in three dimensions and asks for the sh...
Timothy M. Chan, Alexander Golynski, Alejandro L&o...
We report on a project with a German car manufacturer. The task is to compute (approximate) solutions to a specific large-scale packing problem. Given a polyhedral model of a car ...
Friedrich Eisenbrand, Stefan Funke, Joachim Reiche...
This paper describes a method to recover scene geometry from the second-bounce of light transport. We show that form factors (up to a scaling ambiguity) can be derived from the sec...