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EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Seamless Montage for Texturing Models
We present an automatic method to recover high-resolution texture over an object by mapping detailed photographs onto its surface. Such high-resolution detail often reveals inaccu...
Ran Gal, Yonatan Wexler, Eyal Ofek, Hugues Hoppe, ...
CVPR
2010
IEEE
14 years 5 months ago
Tiered Scene Labeling with Dynamic Programming
Dynamic programming (DP) has been a useful tool for a variety of computer vision problems. However its application is usually limited to problems with a one dimensional or low tre...
Pedro Felzenszwalb, Olga Veksler
SI3D
2010
ACM
14 years 3 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
CBMS
2009
IEEE
14 years 3 months ago
Comparative study of spine vertebra shape retrieval using learning-based feature selection
Feature extraction and selection are two important steps for shape retrieval. Given a data set, a set of features which describe the shape property from different aspects are extr...
Haiying Guan, Sameer Antani, L. Rodney Long, Georg...
ISAAC
2009
Springer
101views Algorithms» more  ISAAC 2009»
14 years 3 months ago
Maintaining Nets and Net Trees under Incremental Motion
The problem of maintaining geometric structures for points in motion has been well studied over the years. Much theoretical work to date has been based on the assumption that point...
Minkyoung Cho, David M. Mount, Eunhui Park