A new paradigm, the minimization of errors in synthesized images, is introduced to organically combine Computer Vision and Computer Graphics for Virtual Reality applications. Based...
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
—We analyze a comprehensive model for multi-class job scheduling accounting for user abandonment, with the objective of minimizing the total discounted or time-average sum of lin...
Abstract: This paper describes an approach to construct unstructured tetrahedral and hexahedral meshes for a domain with multiple materials. In earlier works, we developed an octre...