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3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
14 years 2 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
ICPR
2006
IEEE
14 years 9 months ago
Uncertainties-driven Surface Morphing: The case of Photo-realistic Transitions between Facial Expressions
Reproduction of facial animation play a fundamental role in applications requiring human-computer interactions The objective of this paper is to introduce a geometric mechanism th...
Charlotte Ghys, Maxime Taron, Nikos Paragios
ICPR
2008
IEEE
14 years 2 months ago
Fingerprint orientation analysis with topological modeling
This paper proposes to characterize the fingerprint orientation using a novel topological representation, which transforms the orientation field into a map composed of a set of ...
Zujun Hou, Jun Li, Hwee Keong Lam, Tai Pang Chen, ...
ISMAR
2003
IEEE
14 years 1 months ago
The Great Buddha Project: Modeling Cultural Heritage for VR Systems through Observation
This paper overviews our research on digital preservation of cultural assets and digital restoration of their original appearance. Geometric models are digitally achieved through ...
Katsushi Ikeuchi, Atsushi Nakazawa, Kazuhide Haseg...
AVBPA
2003
Springer
235views Biometrics» more  AVBPA 2003»
14 years 1 months ago
Expression-Invariant 3D Face Recognition
We present a novel 3D face recognition approach based on geometric invariants introduced by Elad and Kimmel. The key idea of the proposed algorithm is a representation of the facia...
Alexander M. Bronstein, Michael M. Bronstein, Ron ...