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TOMS
1998
148views more  TOMS 1998»
13 years 7 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
SIAMIS
2010
171views more  SIAMIS 2010»
13 years 2 months ago
Global Optimization for One-Dimensional Structure and Motion Problems
We study geometric reconstruction problems in one-dimensional retina vision. In such problems, the scene is modeled as a 2D plane, and the camera sensor produces 1D images of the s...
Olof Enqvist, Fredrik Kahl, Carl Olsson, Kalle &Ar...
VCBM
2010
13 years 2 months ago
A General Approach to Model Biomedical Data from 3D Unorganised Point Clouds with Medial Scaffolds
We present the latest developments in modeling 3D biomedical data via the Medial Scaffold (MS), a 3D acyclic oriented graph representation of the Medial Axis (MA) [LK07, SP08]. Th...
Frederic F. Leymarie, Ming-Ching Chang, Celina Imi...

Publication
254views
13 years 1 months ago
Z-fighting aware Depth Peeling
Efficient capturing of the entire topological and geometric information of a 3D scene is an important feature in many graphics applications for rendering multi-fragment effects. Ex...
Andreas Vasilakis and Ioannis Fudos
CGF
2011
12 years 11 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...