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» Geometric Texturing Using Level Sets
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ICPR
2006
IEEE
14 years 8 months ago
A Texture Based Matching Approach for Automated Assembly of Puzzles
The puzzle assembly problem has many application areas such as restoration and reconstruction of archeological findings, repairing of broken objects, solving jigsaw type puzzles, ...
Mahmut Samil Sagiroglu, Aytül Erçil
ICIP
1994
IEEE
13 years 11 months ago
Total Variation Based Image Restoration with Free Local Constraints
The two main plagues of image restoration are oscillations and smoothing. Traditional image restoration techniques prevent parasitic oscillations by resorting to smooth regulariza...
Leonid I. Rudin, Stanley Osher
ICCV
2005
IEEE
14 years 9 months ago
A Maximum Entropy Framework for Part-Based Texture and Object Recognition
This paper presents a probabilistic part-based approach for texture and object recognition. Textures are represented using a part dictionary found by quantizing the appearance of ...
Svetlana Lazebnik, Cordelia Schmid, Jean Ponce
ECCV
1998
Springer
14 years 9 months ago
Perceptual Smoothing and Segmentation of Colour Textures
An approach for perceptual segmentation of colour image textures is described. A multiscale representation of the texture image, generated by a multiband smoothing algorithm based ...
Maria Petrou, Majid Mirmehdi, M. Coors
EGH
2003
Springer
14 years 27 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons