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» Geometric Texturing Using Level Sets
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CGF
2005
84views more  CGF 2005»
13 years 7 months ago
Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings
In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
MANSCI
2010
80views more  MANSCI 2010»
13 years 6 months ago
Impossible Frontiers
A key result of the Capital Asset Pricing Model (CAPM) is that the market portfolio— the portfolio of all assets in which each asset’s weight is proportional to its total mark...
Thomas J. Brennan, Andrew W. Lo
DAGM
2004
Springer
14 years 28 days ago
Silhouette Based Human Motion Estimation
This paper proposes a system for model based human motion estimation. We start with a human model generation system, which uses a set of input images to automatically generate a f...
Bodo Rosenhahn, Reinhard Klette, Gerald Sommer
APPROX
2010
Springer
188views Algorithms» more  APPROX 2010»
13 years 9 months ago
Approximation Algorithms for Reliable Stochastic Combinatorial Optimization
We consider optimization problems that can be formulated as minimizing the cost of a feasible solution wT x over an arbitrary combinatorial feasible set F {0, 1}n . For these pro...
Evdokia Nikolova
TMC
2011
131views more  TMC 2011»
13 years 2 months ago
In-Network Computation in Random Wireless Networks: A PAC Approach to Constant Refresh Rates with Lower Energy Costs
—We propose a method to compute a probably approximately correct (PAC) normalized histogram of observations with a refresh rate of Âð1Þ time units per histogram sample on a ra...
Srikanth K. Iyer, D. Manjunath, R. Sundaresan