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ICCS
2005
Springer
14 years 2 months ago
A Comparative Study of Acceleration Techniques for Geometric Visualization
Abstract. Nowadays computer graphics hardware presents a series of characteristics, such as AGP memory, vertex cache, etc., that can be used for real-time rendering. The aim of thi...
Pascual Castelló, J. Francisco Ramos, Migue...
IEEECGIV
2005
IEEE
14 years 2 months ago
Surface Modelling Using Fourth Order Geometric Flows
We use two fourth order geometric partial differential equations to efficiently solve several surface modelling problems, including the surface blending, the N-sided hole fillin...
Guoliang Xu, Qing Pan
SCA
2007
13 years 11 months ago
Liquid simulation on lattice-based tetrahedral meshes
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...
CGF
2007
119views more  CGF 2007»
13 years 8 months ago
Context-Aware Skeletal Shape Deformation
We describe a system for the animation of a skeleton-controlled articulated object that preserves the fine geometric details of the object skin and conforms to the characteristic ...
Ofir Weber, Olga Sorkine, Yaron Lipman, Craig Gots...
CGF
2004
175views more  CGF 2004»
13 years 8 months ago
DiFi: Fast 3D Distance Field Computation Using Graphics Hardware
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the...
Avneesh Sud, Miguel A. Otaduy, Dinesh Manocha