A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture samp...
We find lower bounds on the minimum distance and characterize codewords of small weight in low-density parity check codes defined by (dual) classical generalized quadrangles. We a...
We propose a flexible geometric algorithm for placing arbitrary cracks and incisions on tetrahedralized deformable objects. Although techniques based on remeshing can also accomm...
In this paper, we bound the difference between the total mean curvatures of two closed surfaces in R3 in terms of their total absolute curvatures and the Fr´echet distance betwee...
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric s...