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CAD
2004
Springer
13 years 8 months ago
Teaching meshes, subdivision and multiresolution techniques
In recent years, geometry processing algorithms that directly operate on polygonal meshes have become an indispensable tool in computer graphics, CAD/CAM applications, numerical s...
Stephan Bischoff, Leif Kobbelt
RT
1998
Springer
14 years 27 days ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
CAD
2000
Springer
13 years 8 months ago
Time-critical multiresolution rendering of large complex models
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Enrico Gobbetti, Eric Bouvier
TOG
2012
206views Communications» more  TOG 2012»
11 years 11 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
GREC
2005
Springer
14 years 2 months ago
Database-Driven Mathematical Character Recognition
We present an approach for recognising mathematical texts using an extensive LATEX symbol database and a novel recognition algorithm. The process consists essentially of three step...
Alan P. Sexton, Volker Sorge