High-level, or holistic, scene understanding involves
reasoning about objects, regions, and the 3D relationships
between them. This requires a representation above the
level of ...
Abstract. We consider the problem of estimating the shape and radiance of a scene from a calibrated set of images under the assumption that the scene is Lambertian and its radiance...
Geometric structure of a scene can be reconstructed using many methods. In recent years, two prominent approaches have been digital photogrammetric analysis using passive stereo i...
Prudhvi Gurram, Stephen Lach, Eli Saber, Harvey E....
Abstract. We present an appearance-based 3D hand posture estimation method that determines a ranked set of possible hand posture candidates from an unmarked hand image, based on an...
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...